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Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 29. August 2014, 18:51
von Koecki
Auf kickstarter gibt es jetzt ein Projekt, was ich mir direkt unter den Nagel gerissen habe. Ein Bilderband inkl Beschreibung von den besten Super Famicom spielen. Limitiert auf 900 Stück und nur über kickstarter erhältlich. Der Typ, "Super Famicom Guy" von Instagram, ist selber Sammler und hat seine eigenen Spiele für das Buch fotografiert.
Die Preise sind meiner Meinung nach super, hab mit mehr gerechnet und auf den Bildern sieht das Buch super schick aus. Ich freue mich drauf. Ach ja, jeder Unterstützer wird im fertigen Buch namentlich genannt.
https://www.kickstarter.com/projects/su ... collection
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 29. August 2014, 19:04
von Tisteg80
Wenn es das mit deutschen Spielen gäbe, würde ich auch zuschlagen!
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 29. August 2014, 21:53
von Piwi
Hatte ich schon unter Beobachtung

Bin dabei!
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 30. August 2014, 00:32
von Seven Force
Sieht ehrlich gesagt ziemlich bescheiden aus. Wenn es die Originalartworks ohne Firmenlogos usw. wären, fände ich es cool, aber ich brauch kein Buch mit Scans von angeditschen OVPs. Da kann ich auch zu meinem Regal gehen, und ein Exemplar in besserem Zustand rausziehen und begutachten.

Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 30. August 2014, 09:57
von Koecki
Piwi hat geschrieben:Hatte ich schon unter Beobachtung

Bin dabei!
Sehr gut, finde das absolut unterstützenswert.
Bin schon gespannt, wie das fertige Buch aussehen wird.
Ich finde es auch nicht schlimm, dass es quasi benutzte und etwas angestoßene OVPs sind.
Macht es für meinen Geschmack nur interessanter und authentischer.
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 30. August 2014, 15:28
von FreddyKrueger86
Also habs mal gespeichert aber wenn man mal so Sevens Comment liest hat er eigt Recht ^^
Ich sammel zwar kein Super Famicom aber... stimmen tuts wirklich ^^
Ich glaub ich lass es nu doch sein
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 30. August 2014, 16:19
von ChronoMoogle
Ich denke für Nicht-Super Famicom Sammler ist es gerade interessant, da man eine alternative zum Sammeln der japanischen Originale hat. So kann man nicht nur die PAL-Artworks in der eigenen Sammlung begutachten sondern auch die meist schöneren Japan-OVPs. Für JAP-Sammler ist es aus den von Seven genannten Gründen aber nur minimal Interessant, ja.
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 2. September 2014, 08:33
von Koecki
Schade, aufgrund von Copyright-Problemen musste das Projekt leider gecancelt werden. Das ist sein Statement dazu:
Hey folks.
Firstly, I’d like to say a huge heartfelt thank you to everyone who has supported this Kickstarter project. I’ve had a whirlwind of a weekend with my inbox literally breaking with messages of support from fans of the Super Famicom and who share a love for the games.
Thanks to the journalists who got in touch, the websites that celebrated the book and its games, the broadcasters, even the indie film makers! And all the cool kids who still love to rock their SFCs! It’s amazing to speak to lots of retro gamers who love these games as much as I do – after all, that’s why I started this project. I LOVE collecting and playing them and always have - since the early 90s. It’s a labour of love for me and seeing the book coming together is just amazing. It’s such a cool little book, and looking at what has taken me the best part of two years to conceptualise, photograph and design is very exciting. It was to be a gamers visual guide and a memento for a console that’s long gone, with a hand-picked selection of some of the best and the rarest games that not many gamers would have seen before. The forewords and contributions are especially fantastic, particularly Masaaki Enami’s story of playing them as a kid in Tokyo. His store of Nintendo clothing is testament to how much he loves the Super Famicom and how much it meant to him playing them.
I started this project after speaking with friends with colleagues in Japan, who work within the games industry and by looking at copyright here in the UK with regard to derivative and non-derivate copyright photography and how it differentiates in each country. Japan has two types of copyright, author’s and neighbouring and each is different. They also have a software copyright law that (on the gaming side) is focused more on the ill-use of screenshots and captured footage of games – particularly footage used on commercially based platforms, such as monetised YouTube channels and websites.
After speaking with the guys I know in Japan as, well as contacting Nintendo Europe, I’m still no further in the minefield of international copyright. I thought I had enough clarity with copyright, especially when I had people supporting my own research, So it’s with great sadness that I have to announce that I’ll be closing the Kickstarter pledge. I’ll be completing the book as planned and I will spend the next few months finding the VG publishers who are left to seek permission. I’ve had offers from some publishers who have taken a keen interest in the book outside of Kickstarter and hopefully my book will reach you that way.
I wanted to try and give an example of how copyright works with older video game packaging, it’s not as clear-cut as you might think and the unfortunately the internet doesn’t provide all the answers to a layman. The artists behind these games were part of little development teams but the publishers were the names responsible for copyright. One of my all-time favourite Japanese games, Gourmet Sentai Bara Yarou was published by Virgin Interactive – a British-based video game publisher. They were also the publishers behind the legendary Japanese SFC title Rendering Ranger R2, by Turrican’s Manfred Trenz. The publisher switched hands a couple of times and eventually was put into liquidation in Spain with its last owner, resulting with its assets and IP absorbed by creditors. In other words, no one owns it any more. They are essentially lost forever. My attempt with the book was to try and at least archive them, just like comic collectors, baseball card fans or collectors of guitars do, before they do vanish into thumbnails on a Google image search. One book that was influential on this project, ‘Bass culture: a guitar collection by John Entwistle’ contains a huge collection of crazy and weird guitars from the bass player of The Who. His book omits credits on some guitars and didn’t have copyright clearance on every page as they weren’t able to track down every copyright owner, due to their obscurity. It’s the same case with some of these games, unfortunately.
I could let this project run to its deadline and it most likely would have met its goal. The books would have been printed and each of them would have been posted out to all of you, but not every game (especially the rarest titles) within the book would have been had copyright clearance, certainly not in the time I would have within 3 weeks. I wanted to have the book on the press straight after our deadline was met. I wasn’t in this for the money, the quantity cap and profit-margin are proof of that. I was doing it for the gamers and the collectors out there, just like me.
But from my bottom of my pixelated heart, I wanted to thank you to all of you for backing something that could have been amazing and for believing in a book like this should exist for gamers. That's all I wanted. Thanks to the contributors: Digitalism, Van Orton, Jeremy Klein, James Wragg and Enami-San, the collectors, the gamers, the fan boys and the 8-bit old timers. We were doing it for the love of the games. I hope this book does see the light of day - You guys deserve it x
さようなら
Stu
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 2. September 2014, 08:55
von FreddyKrueger86
Also stimmt schon die Artworks sind der Wahnsinn, wie beim GameBoy oder NES ein Traum!
Finds krass das er nu deswegen so abgeschmiert ist, hatte es dennoch eh nicht leicht denk ich :/
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 2. September 2014, 11:33
von Koecki
Das Geld hatte er nach vier Tagen schon fast zusammen und es hätte locker geklappt.
Echt schade drum, ich hätte das Buch gerne gehabt. Vielleicht klappt es ja doch noch.
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 2. September 2014, 21:50
von FreddyKrueger86
Koecki hat geschrieben:Das Geld hatte er nach vier Tagen schon fast zusammen und es hätte locker geklappt.
Echt schade drum, ich hätte das Buch gerne gehabt. Vielleicht klappt es ja doch noch.
Du hast ja nach dem mit machen automatisch seine eMail, scheib ihn Privat an
Was wollte er mit dem Geld machen? REIN Produktion? Material hat er ja , da der ja nur Scannen müsste ^^
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 24. März 2015, 10:53
von Nio
Aus dem Projekt scheint nichts geworden zu sein. Gibts etwas anderes vergleichbares?
Re: Kickstarter: Super Famicom - The Box Art Collection
Verfasst: 3. Januar 2016, 21:23
von wilo